Collective world: interdisciplinary collaboration and communication in the visual arts
dc.contributor.advisor | Chuck Richards | |
dc.contributor.author | Dao, Stefanie | |
dc.contributor.department | Art and Design | |
dc.date | 2018-08-11T09:41:50.000 | |
dc.date.accessioned | 2020-06-30T02:56:10Z | |
dc.date.available | 2020-06-30T02:56:10Z | |
dc.date.copyright | Thu Jan 01 00:00:00 UTC 2015 | |
dc.date.embargo | 2001-01-01 | |
dc.date.issued | 2015-01-01 | |
dc.description.abstract | <p>This document serves as accompaniment and commentary regarding the exhibition Collective World, which was shown from March 28th to April 3rd, 2015, at the Mayhem Comics and Collectibles store located in Ames, Iowa. The work exhibited was comprised of video game and comic book art, all of which resulted from collaborative processes. This document supplements the work exhibited by describing the background, influences, and workflow which were involved in the development of the final product.</p> <p>As technology progresses and the world grows ever smaller, interdisciplinary collaboration continues to be of utmost importance. This document records the artist's thoughts regarding collaborative work, particularly its presence and relevance in the visual arts, as well as details the processes used in order to achieve these results. The work displayed demonstrates the power and significance of collaborative efforts in the arts.</p> | |
dc.format.mimetype | application/pdf | |
dc.identifier | archive/lib.dr.iastate.edu/etd/14359/ | |
dc.identifier.articleid | 5366 | |
dc.identifier.contextkey | 7897013 | |
dc.identifier.doi | https://doi.org/10.31274/etd-180810-3910 | |
dc.identifier.s3bucket | isulib-bepress-aws-west | |
dc.identifier.submissionpath | etd/14359 | |
dc.identifier.uri | https://dr.lib.iastate.edu/handle/20.500.12876/28544 | |
dc.language.iso | en | |
dc.source.bitstream | archive/lib.dr.iastate.edu/etd/14359/Dao_iastate_0097M_14784.pdf|||Fri Jan 14 20:18:53 UTC 2022 | |
dc.subject.disciplines | Art and Design | |
dc.subject.disciplines | Fine Arts | |
dc.subject.keywords | Integrated Visual Arts | |
dc.subject.keywords | collaboration | |
dc.subject.keywords | comic books | |
dc.subject.keywords | game design | |
dc.subject.keywords | illustration | |
dc.title | Collective world: interdisciplinary collaboration and communication in the visual arts | |
dc.type | thesis | en_US |
dc.type.genre | thesis | en_US |
dspace.entity.type | Publication | |
thesis.degree.level | thesis | |
thesis.degree.name | Master of Fine Arts |
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