Integration of a fixed-base six degrees-of-freedom flight simulator with the C2 synthetic environment

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1999
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Menendez, Ricardo Gabriel
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Oliver, James
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This paper describes the integration of a real-time, fixed-base, six degrees-of-freedom flight simulator with the C2 synthetic environment. The system of differential equations is solved using predictor-corrector integration methods with the stability derivatives capable of being changed in run-time to simulate different aircraft. The dynamics module was coded in FORTRAN and runs at 100 Hz. Real-time simulation is made possible by the use of Performer's time keeping routines. The graphics engine uses Silicon Graphics' Performer API rendering a fully texture-mapped terrain database and aircraft geometries. Cockpit instruments can be displayed on a monitor in front of the pilot, or in the C2 virtual space. A stereo-scopic 3-D effect is enabled by the use of the C2 libraries, and LCD shutter glasses. A two-axis joystick, throttle, and rudder pedals were modified to interface with an I-box from Immersion Technologies.
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