Development of an immersive game-based virtual reality training program to teach fire safety skills to children
dc.contributor.advisor | Shana Smith | |
dc.contributor.author | Ericson, Emily | |
dc.contributor.department | Human Computer Interaction Program | |
dc.date | 2018-08-23T01:57:40.000 | |
dc.date.accessioned | 2020-06-30T07:37:26Z | |
dc.date.available | 2020-06-30T07:37:26Z | |
dc.date.copyright | Mon Jan 01 00:00:00 UTC 2007 | |
dc.date.issued | 2007-01-01 | |
dc.description.abstract | <p>Injuries from residential fires are often overlooked as a dangerous safety concern for children. While lectures and classroom learning techniques can be effective in mitigating this risk, studies have shown that kids retain information better if they are allowed to practice escape techniques. Virtual Reality (VR) has been used both to simulate situations that are too dangerous to practice in real life and as a tool to help children learn. This thesis presents the two stage development of the Fire Safety Project, a game-based VR training environment to increase children's understanding of fire safety. In the first iteration students help firefighters to identify home fire hazards and then practice escaping from a simulated fire in a virtual environment. Surveys administered show that participants felt that they had learned something during training. Many young participants also wanted to have active control over the virtual environment. In response, the second iteration is more game-based and allows children to explore the environment independently and "zap" fire hazards with the help of a tracked 6DOF wand. A user study was carried out and results indicate that students enjoyed the program; however there were no concrete learning gains from the use of the VR simulation.</p> | |
dc.format.mimetype | application/pdf | |
dc.identifier | archive/lib.dr.iastate.edu/rtd/14541/ | |
dc.identifier.articleid | 15540 | |
dc.identifier.contextkey | 6984406 | |
dc.identifier.doi | https://doi.org/10.31274/rtd-180813-15730 | |
dc.identifier.s3bucket | isulib-bepress-aws-west | |
dc.identifier.submissionpath | rtd/14541 | |
dc.identifier.uri | https://dr.lib.iastate.edu/handle/20.500.12876/68079 | |
dc.language.iso | en | |
dc.source.bitstream | archive/lib.dr.iastate.edu/rtd/14541/1443074.PDF|||Fri Jan 14 20:22:03 UTC 2022 | |
dc.subject.disciplines | Instructional Media Design | |
dc.subject.disciplines | Online and Distance Education | |
dc.subject.disciplines | Other Education | |
dc.subject.disciplines | Public Health Education and Promotion | |
dc.subject.keywords | Agricultural and biosystems engineering;Human computer interaction; | |
dc.title | Development of an immersive game-based virtual reality training program to teach fire safety skills to children | |
dc.type | thesis | en_US |
dc.type.genre | thesis | en_US |
dspace.entity.type | Publication | |
relation.isOrgUnitOfPublication | 0a2a34a1-a7ba-4f4d-ab3c-a37e52b24720 | |
thesis.degree.discipline | Human Computer Interaction | |
thesis.degree.level | thesis | |
thesis.degree.name | Master of Science |
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