Using Game-Based Learning to better engage learners in Agricultural Environments

dc.contributor.author Williams, Katherine
dc.contributor.department Agricultural Education and Studies
dc.contributor.majorProfessor Scott Smalley
dc.date 2019-09-23T04:14:31.000
dc.date.accessioned 2020-06-30T01:34:24Z
dc.date.available 2020-06-30T01:34:24Z
dc.date.copyright Tue Jan 01 00:00:00 UTC 2019
dc.date.issued 2019-01-01
dc.format.mimetype PDF
dc.identifier archive/lib.dr.iastate.edu/creativecomponents/356/
dc.identifier.articleid 1331
dc.identifier.contextkey 14498899
dc.identifier.s3bucket isulib-bepress-aws-west
dc.identifier.submissionpath creativecomponents/356
dc.identifier.uri https://dr.lib.iastate.edu/handle/20.500.12876/16907
dc.source.bitstream archive/lib.dr.iastate.edu/creativecomponents/356/Katherine_Williams_Creative_Component_FINAL.docx|||Fri Jan 14 23:45:25 UTC 2022
dc.source.bitstream archive/lib.dr.iastate.edu/creativecomponents/356/Katherine_Williams_Creative_Component_FINAL.pdf|||Fri Jan 14 23:45:27 UTC 2022
dc.subject.disciplines Education
dc.subject.keywords Game-based Learning
dc.subject.keywords Agriculture
dc.subject.keywords Education
dc.subject.keywords Student Engagement
dc.title Using Game-Based Learning to better engage learners in Agricultural Environments
dc.type article
dc.type.genre creativecomponent
dspace.entity.type Publication
relation.isOrgUnitOfPublication 63e3ba64-a7a5-422b-97a2-decb3486fb95
thesis.degree.discipline Agricultural Education
thesis.degree.level creativecomponent
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