Virtual Reality as a Tool to Study the Influence of the Eating Environment on Eating Behavior: A Feasibility Study
Virtual Reality as a Tool to Study the Influence of the Eating Environment on Eating Behavior: A Feasibility Study
dc.contributor.author | Oliver, James | |
dc.contributor.author | Oliver, James | |
dc.contributor.author | Hollis, James | |
dc.contributor.author | Hollis, James | |
dc.contributor.department | Mechanical Engineering | |
dc.contributor.department | Food Science and Human Nutrition | |
dc.date | 2021-01-13T20:56:51.000 | |
dc.date.accessioned | 2021-02-25T23:20:04Z | |
dc.date.available | 2021-02-25T23:20:04Z | |
dc.date.copyright | Fri Jan 01 00:00:00 UTC 2021 | |
dc.date.issued | 2021-01-05 | |
dc.description.abstract | <p>In this manuscript, we describe a new approach to study the effect of the eating environment on food intake and eating behavior using virtual reality technology. Fifteen adults consumed pizza rolls in two virtual reality (VR) environments: a restaurant and a table in an empty room. The participants’ food intake, eating parameters (e.g., masticatory parameters and eating rate), and their sensory evaluation of the test food was measured. The participants’ sense of presence (the feeling of being in the virtual environment) and markers of arousal were also measured. There was no statistical significant difference in food intake or the sensory evaluation of the test food. In the restaurant condition, participants used fewer masticatory cycles before swallowing but there was no effect on eating rate or maximum bite force. Participants experienced a greater sense of presence when they were in the pizza restaurant scene. Moreover, their heart rate and skin temperature were higher in the restaurant condition. This study suggests that VR could be developed as a new tool to study the effect of the eating environment on food intake and eating behavior.</p> | |
dc.description.comments | <p>This article is published as Oliver, J.H., Hollis, J., Virtual Reality as a Tool to Study the Influence of the Eating Environment on Eating Behavior: A Feasibility Study. <em>Foods</em>. 10(1); 89. Doi: <a target="_blank">10.3390/foods10010089</a>. </p> | |
dc.format.mimetype | application/pdf | |
dc.identifier | archive/lib.dr.iastate.edu/fshn_hs_pubs/41/ | |
dc.identifier.articleid | 1041 | |
dc.identifier.contextkey | 21060074 | |
dc.identifier.s3bucket | isulib-bepress-aws-west | |
dc.identifier.submissionpath | fshn_hs_pubs/41 | |
dc.identifier.uri | https://dr.lib.iastate.edu/handle/20.500.12876/96307 | |
dc.language.iso | en | |
dc.source.bitstream | archive/lib.dr.iastate.edu/fshn_hs_pubs/41/2021_GS_Alert_Pub___HollisJ_Virtual_Reality_as_a_Tool_to_Study_the_Influence.pdf|||Sat Jan 15 00:10:09 UTC 2022 | |
dc.source.uri | 10.3390/foods10010089 | |
dc.subject.disciplines | Advertising and Promotion Management | |
dc.subject.disciplines | Computer-Aided Engineering and Design | |
dc.subject.disciplines | Food Science | |
dc.subject.disciplines | Human and Clinical Nutrition | |
dc.subject.keywords | virtual reality | |
dc.subject.keywords | mastication | |
dc.subject.keywords | food intake | |
dc.subject.keywords | perception | |
dc.title | Virtual Reality as a Tool to Study the Influence of the Eating Environment on Eating Behavior: A Feasibility Study | |
dc.type | article | |
dc.type.genre | article | |
dspace.entity.type | Publication | |
relation.isAuthorOfPublication | 5ccf5963-e33d-4d89-a5ce-f3d4fc78e115 | |
relation.isAuthorOfPublication | 7dadf17d-615c-4ee6-887a-c7827df4950b | |
relation.isOrgUnitOfPublication | 6d38ab0f-8cc2-4ad3-90b1-67a60c5a6f59 | |
relation.isOrgUnitOfPublication | 95fe1086-c07b-408b-a017-f17053e4bfbf |
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