Bringing Authoring Tools for Intelligent Tutoring Systems and Serious Games Closer Together: Integrating GIFT with the Unity Game Engine

dc.contributor.author Ray, Colin
dc.contributor.author Gilbert, Stephen
dc.contributor.author Gilbert, Stephen
dc.contributor.department Industrial and Manufacturing Systems Engineering
dc.date 2018-02-18T05:09:11.000
dc.date.accessioned 2020-06-30T04:47:07Z
dc.date.available 2020-06-30T04:47:07Z
dc.date.copyright Tue Jan 01 00:00:00 UTC 2013
dc.date.embargo 2017-03-02
dc.date.issued 2013-01-01
dc.description.abstract <p>In an effort to bring intelligent tutoring system (ITS) authoring tools closer to content authoring tools, the authors are working to integrate GIFT with the Unity game engine and editor. The paper begins by describing challenges faced by modern intelligent tutors and the motivation behind the integration effort, with special consideration given to how this work will better meet the needs of future serious games. The next three sections expand on these major hurdles more thoroughly, followed by proposed design enhancements that would allow GIFT to overcome these issues. Finally, an overview is given of the authors’ current progress towards implementing the proposed design. The key contribution of this work is an abstraction of the interface between intelligent tutoring systems and serious games, thus enabling ITS authors to implement more complex training behaviors.</p>
dc.description.comments <p>This is a proceeding from the <em>16th International Conference on Artificial Intelligence in Education </em>7<em> </em>(2013): 37. Posted with permission.</p>
dc.format.mimetype application/pdf
dc.identifier archive/lib.dr.iastate.edu/imse_conf/59/
dc.identifier.articleid 1059
dc.identifier.contextkey 9781485
dc.identifier.s3bucket isulib-bepress-aws-west
dc.identifier.submissionpath imse_conf/59
dc.identifier.uri https://dr.lib.iastate.edu/handle/20.500.12876/44318
dc.language.iso en
dc.source.bitstream archive/lib.dr.iastate.edu/imse_conf/59/2013_Gilbert_Bringing_Authoring.pdf|||Sat Jan 15 01:03:20 UTC 2022
dc.subject.disciplines Educational Methods
dc.subject.disciplines Engineering Education
dc.subject.disciplines Ergonomics
dc.subject.disciplines Industrial Technology
dc.subject.keywords intelligent tutoring
dc.subject.keywords serious games
dc.subject.keywords virtual environments
dc.subject.keywords game engines
dc.title Bringing Authoring Tools for Intelligent Tutoring Systems and Serious Games Closer Together: Integrating GIFT with the Unity Game Engine
dc.type article
dc.type.genre conference
dspace.entity.type Publication
relation.isAuthorOfPublication a3a8c6a1-90cd-4fa0-9cf3-316a1535958d
relation.isOrgUnitOfPublication 51d8b1a0-5b93-4ee8-990a-a0e04d3501b1
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