Equipping apparel design students with the knowledge of 3D/ 2D simulation technologies: A case study and its implications for curriculum development

dc.contributor.author Baytar, Fatma
dc.contributor.author Meyer, Allison
dc.date 2018-10-19T02:17:48.000
dc.date.accessioned 2020-06-30T05:29:50Z
dc.date.available 2020-06-30T05:29:50Z
dc.date.issued 2013-01-01
dc.description.abstract <p>In the competitive global apparel industry, fast-changing fashion trends and offshore sourcing of production necessitate flexibility and efficiency for product development and communication among designers, manufactures, and retailers. Three dimensional (3D) virtual prototyping technologies have potential to offer solutions for minimizing lead times and costs associated with product development (Sayem, Kennon & Clarke, 2010). 3D body scanning and 3D Computer Aided Design (CAD) systems can be used to generate realistic body models, develop patterns, and simulate digital garments onto body models. When these 3D technologies are fully adopted it will be vital for apparel designers in the near future to exhibit competency in using these technologies for product development, communication and collaboration with cross-cultural and global distributed teams.</p>
dc.identifier archive/lib.dr.iastate.edu/itaa_proceedings/2013/presentations/204/
dc.identifier.articleid 2636
dc.identifier.contextkey 11940165
dc.identifier.s3bucket isulib-bepress-aws-west
dc.identifier.submissionpath itaa_proceedings/2013/presentations/204
dc.identifier.uri https://dr.lib.iastate.edu/handle/20.500.12876/50268
dc.relation.ispartofseries International Textile and Apparel Association (ITAA) Annual Conference Proceedings
dc.source.bitstream archive/lib.dr.iastate.edu/itaa_proceedings/2013/presentations/204/2013_ITAA_PRO_002.pdf|||Fri Jan 14 22:24:36 UTC 2022
dc.subject.disciplines Fashion Business
dc.subject.disciplines Fashion Design
dc.subject.keywords 3D/2D
dc.subject.keywords patternmaking
dc.subject.keywords scan avatars
dc.subject.keywords virtual prototyping
dc.title Equipping apparel design students with the knowledge of 3D/ 2D simulation technologies: A case study and its implications for curriculum development
dc.type event
dc.type.genre event
dspace.entity.type Publication
relation.isSeriesOfPublication 5d0f3f8c-2190-47b2-bb58-b59e2d1740d5
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