Interaction design strategies for open-ended play

Thumbnail Image
Date
2014-01-01
Authors
Tschampl, Michael
Major Professor
Advisor
Seda Yilmaz
Committee Member
Journal Title
Journal ISSN
Volume Title
Publisher
Altmetrics
Authors
Research Projects
Organizational Units
Organizational Unit
Industrial and Manufacturing Systems Engineering
The Department of Industrial and Manufacturing Systems Engineering teaches the design, analysis, and improvement of the systems and processes in manufacturing, consulting, and service industries by application of the principles of engineering. The Department of General Engineering was formed in 1929. In 1956 its name changed to Department of Industrial Engineering. In 1989 its name changed to the Department of Industrial and Manufacturing Systems Engineering.
Journal Issue
Is Version Of
Versions
Series
Abstract

Open-ended play is initiated by the child where he/she is in full control of the entire play experience, without imposed rules or external structure. This play experience is rewarding, engaging and desirable for children. It is also valued by parents, educators, and psychologists as it aids healthy development of the child, both cognitively and physically. Despite its proven value, children have been initiating open-ended play less often while their use of digital media devices has become more common. There is an opportunity to encourage open-ended play through interaction design. However, designing for open-ended play is difficult due to its complexity and ever-changing nature.

This thesis explores how children between the ages of 5-12 engage in open-ended play (undefined, unstructured, free play) and how they use digital devices such as tablets or smartphones in their play experiences. It outlines a process children go through when engaging in open-ended play, identifies patterns in open-ended play, and proposes four strategies for designing physical and digital interactions to encourage open-ended play experiences. These strategies are a means for designers to facilitate open-ended play in the development of products, services and systems for children. They can also be used by educators in creating curricula to help the development of self-regulation in young children. Parents can also use these strategies as a means to encourage and participate in their children's open-ended play experiences.

Comments
Description
Keywords
Citation
Source
Copyright
Wed Jan 01 00:00:00 UTC 2014