Analysis of Communication, Team Situational Awareness, and Feedback in a Three-Person Intelligent Team Tutoring System

Thumbnail Image
Date
2021-03-01
Authors
Ouverson, Kaitlyn
Ostrander, Alec
Walton, Jamiahus
Kohl, Adam
Winer, Eliot
Sinatra, Anne
Major Professor
Advisor
Committee Member
Journal Title
Journal ISSN
Volume Title
Publisher
Authors
Person
Dorneich, Michael
Professor
Person
Gilbert, Stephen
Associate Professor
Research Projects
Organizational Units
Organizational Unit
Aerospace Engineering

The Department of Aerospace Engineering seeks to instruct the design, analysis, testing, and operation of vehicles which operate in air, water, or space, including studies of aerodynamics, structure mechanics, propulsion, and the like.

History
The Department of Aerospace Engineering was organized as the Department of Aeronautical Engineering in 1942. Its name was changed to the Department of Aerospace Engineering in 1961. In 1990, the department absorbed the Department of Engineering Science and Mechanics and became the Department of Aerospace Engineering and Engineering Mechanics. In 2003 the name was changed back to the Department of Aerospace Engineering.

Dates of Existence
1942-present

Historical Names

  • Department of Aerospace Engineering and Engineering Mechanics (1990-2003)

Related Units

Organizational Unit
Mechanical Engineering
The Department of Mechanical Engineering at Iowa State University is where innovation thrives and the impossible is made possible. This is where your passion for problem-solving and hands-on learning can make a real difference in our world. Whether you’re helping improve the environment, creating safer automobiles, or advancing medical technologies, and athletic performance, the Department of Mechanical Engineering gives you the tools and talent to blaze your own trail to an amazing career.
Organizational Unit
Virtual Reality Applications Center
At VRAC, our mission is clear: “To elevate the synergy between humans and complex interdisciplinary systems to unprecedented levels of performance”. Through our exceptional Human Computer Interaction (HCI) graduate program, we nurture the next generation of visionaries and leaders in the field, providing them with a comprehensive understanding of the intricate relationship between humans and technology. This empowers our students to create intuitive and transformative user experiences that bridge the gap between innovation and practical application.
Organizational Unit
Industrial and Manufacturing Systems Engineering
The Department of Industrial and Manufacturing Systems Engineering teaches the design, analysis, and improvement of the systems and processes in manufacturing, consulting, and service industries by application of the principles of engineering. The Department of General Engineering was formed in 1929. In 1956 its name changed to Department of Industrial Engineering. In 1989 its name changed to the Department of Industrial and Manufacturing Systems Engineering.
Journal Issue
Is Version Of
Versions
Series
Abstract

This research assessed how the performance and team skills of three-person teams working with an Intelligent Team Tutoring System (ITTS) on a virtual military surveillance task were affected by feedback privacy, participant role, task experience, prior team experience, and teammate familiarity. Previous work in Intelligent Tutoring Systems (ITSs) has focused on outcomes for task skill training for individual learners. As research extends into intelligent tutoring for teams, both task skills and team skills are necessary for good team performance. This work includes a brief review of previous research on ITTSs, feedback, teams, and teamwork, including the recounting of two categories of a framework of teamwork performance, Communication and Cognition, which are relevant to the present study. This research examines the effects of an intelligent agent, as well as features of the team, its members, and the task being undertaken, on team communication (measured by relevant key-presses) and team situation awareness (as measured by scores on a quiz). Thirty-seven teams of three participants, each at their own computer running a multiplayer surveillance simulation, were given just-in-time private (individually delivered) or public (team-delivered) performance feedback during four 5-min trials. In the fourth trial, two of the three participants switched roles. Feedback type, teamwork experience, and teammate familiarity had no statistically significant effect on communication or team situation awareness. However, higher levels of role experience and task experience showed significant and medium-sized effects on communication performance. Results, based on performance data and structured interview responses, also revealed areas of improvement in future feedback design and a potential benchmark for feedback frequency in an action-oriented serious game-based ITTS. Among the conclusions are six design objectives for future ITTSs, establishing a foundation for future research on designing effective ITTSs that train interpersonal skills to nascent teams.

Comments

This article is published as Ouverson, Kaitlyn M., Alec G. Ostrander, Jamiahus Walton, Adam Kohl, Stephen B. Gilbert, Michael C. Dorneich, Eliot Winer, and Anne M. Sinatra. "Analysis of Communication, Team Situational Awareness, and Feedback in a Three-Person Intelligent Team Tutoring System." Frontiers in Psychology 12 (2021): 553015. DOI: 10.3389/fpsyg.2021.553015.

Description
Keywords
Citation
DOI
Copyright
Collections