Full Virtual Reality vs. Integrated Virtual Reality Training in Welding

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2013-06-01
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McLaurin, Elease
Zhong, Peihan
Watts, Kristopher
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Stone, Richard
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Industrial and Manufacturing Systems Engineering
The Department of Industrial and Manufacturing Systems Engineering teaches the design, analysis, and improvement of the systems and processes in manufacturing, consulting, and service industries by application of the principles of engineering. The Department of General Engineering was formed in 1929. In 1956 its name changed to Department of Industrial Engineering. In 1989 its name changed to the Department of Industrial and Manufacturing Systems Engineering.
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This study demonstrates that both fully virtual and virtual reality (VR) integrated into real-world training programs are appropriate for use in the domain of welding training, depending on the level of task difficulty. Performance differences were virtually indistinguishable between participants in the fully virtual and the integrated training group at the low and medium weld difficulty levels. At the highest level of difficulty, it became apparent that the VR system was no longer solely sufficient for training. This study also tracked the usage patterns for the visual aids used in the VR simulator. These optional aids were presented to the users as overlays near the image of the weld as it was formed. Patterns observed suggest that the proper selection of certain overlays at certain stages during training was an indicator of success in both groups.

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This article is from Welding Journal 92 (2013): 167s. Posted with permission.

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Tue Jan 01 00:00:00 UTC 2013
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