Perceived Space in the HTC Vive

Thumbnail Image
Cherep, Lucia
Siegel, Zachary
Major Professor
Committee Member
Journal Title
Journal ISSN
Volume Title
Kelly, Jonathan
Department Chair
Research Projects
Organizational Units
Organizational Unit
The Department of Psychology may prepare students with a liberal study, or for work in academia or professional education for law or health-services. Graduates will be able to apply the scientific method to human behavior and mental processes, as well as have ample knowledge of psychological theory and method.
Journal Issue
Is Version Of

Underperception of egocentric distance in virtual reality has been a persistent concern for almost 20 years. Modern headmounted displays (HMDs) appear to have begun to ameliorate underperception. The current study examined several aspects of perceived space in the HTC Vive. Blind-walking distance judgments, verbal distance judgments, and size judgments were measured in two distinct virtual environments (VEs)—a high-quality replica of a real classroom and an empty grass field—as well as the real classroom upon which the classroom VE was modeled. A brief walking interaction was also examined as an intervention for improving anticipated underperception in the VEs. Results from the Vive were compared to existing data using two older HMDs (nVisor SX111 and ST50). Blind-walking judgments were more accurate in the Vive compared to the older displays, and did not differ substantially from the real world nor across VEs. Size judgments were more accurate in the classroom VE than the grass VE and in the Vive compared to the older displays. Verbal judgments were significantly smaller in the classroom VE compared to the real classroom and did not significantly differ across VEs. Blind-walking and size judgments were more accurate after walking interaction, but verbal judgments were unaffected. The results indicate that underperception of distance in the HTC Vive is less than in older displays but has not yet been completely resolved. With more accurate space perception afforded by modern HMDs, alternative methods for improving judgments of perceived space—such as walking interaction—may no longer be necessary.


This article is published as Jonathan W. Kelly, Lucia A. Cherep, and Zachary D. Siegel. 2017. Perceived Space in the HTC Vive. ACM Trans. Appl. Percept. 15, 1, Article 2 (July 2017), 16 pages. Posted with permission.

Sun Jan 01 00:00:00 UTC 2017