Perceived Realism of Virtual Environments Depends on Authenticity
dc.contributor.author | Gilbert, Stephen | |
dc.contributor.department | Virtual Reality Applications Center | |
dc.contributor.department | Psychology | |
dc.contributor.department | Industrial and Manufacturing Systems Engineering | |
dc.contributor.department | Human Computer Interaction | |
dc.date | 2021-04-29T01:38:17.000 | |
dc.date.accessioned | 2021-04-30T08:46:32Z | |
dc.date.available | 2021-04-30T08:46:32Z | |
dc.date.copyright | Sun Jan 01 00:00:00 UTC 2017 | |
dc.date.issued | 2016-10-01 | |
dc.description.abstract | <p>While the perception of a virtual environment (VE) is usually described in terms of its level of immersion and users’ sense of presence, the construct of authenticity might be more useful. The authenticity of a VE depends on whether the affordances and simulations chosen in its implementation support (1) users’ expectations based on their Bayesian priors for regularities in the real world and (2) the users’ intentions in the VE.</p> | |
dc.description.comments | <p>This article is published as Gilbert, Stephen B. "Perceived realism of virtual environments depends on authenticity." <em>Presence: Teleoperators and Virtual Environments</em> 24, no. 4 (2016): 322-324. DOI: <a href="https://doi.org/10.1162/PRES_a_00276" target="_blank">10.1162/PRES_a_00276</a>. Posted with permission.</p> | |
dc.format.mimetype | application/pdf | |
dc.identifier | archive/lib.dr.iastate.edu/imse_pubs/274/ | |
dc.identifier.articleid | 1276 | |
dc.identifier.contextkey | 22706411 | |
dc.identifier.s3bucket | isulib-bepress-aws-west | |
dc.identifier.submissionpath | imse_pubs/274 | |
dc.identifier.uri | https://dr.lib.iastate.edu/handle/20.500.12876/105119 | |
dc.language.iso | en | |
dc.source.bitstream | archive/lib.dr.iastate.edu/imse_pubs/274/2016_GilbertStephen_PerceivedRealism.pdf|||Fri Jan 14 23:07:14 UTC 2022 | |
dc.source.uri | 10.1162/PRES_a_00276 | |
dc.subject.disciplines | Ergonomics | |
dc.subject.disciplines | Industrial Engineering | |
dc.subject.disciplines | Systems Engineering | |
dc.title | Perceived Realism of Virtual Environments Depends on Authenticity | |
dc.type | article | |
dc.type.genre | article | |
dspace.entity.type | Publication | |
relation.isAuthorOfPublication | a3a8c6a1-90cd-4fa0-9cf3-316a1535958d | |
relation.isOrgUnitOfPublication | dad3cd36-0f8b-49c3-b43f-1df139ae2068 | |
relation.isOrgUnitOfPublication | 796236b3-85a0-4cde-b154-31da9e94ed42 | |
relation.isOrgUnitOfPublication | 51d8b1a0-5b93-4ee8-990a-a0e04d3501b1 |
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