Development and Implementation of an Augmented Reality Thunderstorm Simulation for General Aviation Weather Theory Training
Date
2023-12-12
Authors
Wang, Kexin
Miller, Jack
Meister, Philippe
Brown, Lori
Whitehurst, Geoff
Winer, Eliot
Major Professor
Advisor
Committee Member
Journal Title
Journal ISSN
Volume Title
Publisher
Society for Imaging Science and Technology
Abstract
In 2021, there were 1,157 general aviation (GA) accidents, 210 of them fatal, making GA the deadliest civil aviation category. Research shows that accidents are partially caused by ineffective weather theory training. Current weather training in classrooms relies on 2D materials that students often find difficult to map into a real 3D environment. To address these issues, Augmented Reality (AR) was utilized to provide 3D immersive content while running on commodity devices. However, mobile devices have limitations in rendering, camera tracking, and screen size. These limitations make the implementation of mobile device based AR especially challenging for complex visualization of weather phenomena. This paper presents research on how to address the technical challenges of developing and implementing a complex thunderstorm visualization in a marker-based mobile AR application. The development of the system and a technological evaluation of the application’s rendering and tracking performance across different devices is presented.
Series Number
Journal Issue
Is Version Of
Versions
Series
Academic or Administrative Unit
Type
article
Comments
This article is published as Kexin Wang, Jack Miller, Philippe Meister, Michael C. Dorneich, Lori Brown, Geoff Whitehurst, Eliot Winer, "Development and Implementation of an Augmented Reality Thunderstorm Simulation for General Aviation Weather Theory Training" in Journal of Imaging Science and Technology, 2023, pp 1 - 14.
doi: https://doi.org/10.2352/J.ImagingSci.Technol.2023.67.6.060402. Copyright © Society for Imaging Science and Technology 2023. This is an open-access article under CC BY 4.0 DEED (https://creativecommons.org/licenses/by/4.0/).