An exploration of the effect of multi-sensory experience on the doorway phenomenon

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    Howard, Bree
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    Daejin Kim
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    Interior Design
    Interior design is an ideal academic home for energetic and inquisitive students seeking a meaningful, varied and creative profession. For each new problem encountered, interior designers use a variety of methods to investigate and analyze user needs and alternatives for satisfying them. Armed with this insight, they enhance interior spaces to maximize occupant quality of life, increase productivity, and protect public health, safety and welfare. The interior designer's ultimate goal is to transform generic, impersonal rooms and areas into unique, expressive spaces that provide the greatest possible "fit" with the values, personalities, roles and potential of their occupants. The Department of Interior Design was established in 2012. Previously, the Interior Design Program was in the Department of Art and Design.
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    Interior Design

    Doorways are a necessity to interior environments but are often placed with intention toward maximizing spatial capacity as opposed to creating a spatial experience. Previous studies have shown that memory for information introduced to a person is harder to remember after traversing a doorway than it is without a doorway present (Pettijohn & Radvansky, 2010, 2016; Radvansky et al., 2011, 2015; Radvansky & Copeland, 2006). However, in a designed space, there are many additional sensory factors present when changing rooms and their impact has not yet been explored. The goals of the research were (1) to identify how sensory input might affect the doorway phenomenon through a literature review and (2) to investigate the effects of visual depth on the doorway phenomenon using a Virtual Reality construct created with a program used specifically in design fields. The literary analysis indicates that sensory perception, emotion, and ability have been shown to work interchangeably in their effect on human experience, including memory (Augustin, 2009; Curiel & Radvansky, 1998; Herz, 1998, 2004; Herz & Schooler, 2002; Mackworth, 1965; Proffitt, 2006a, 2006b; Tyng et al., 2017; Witt & Proffitt, 2008) and may be integral in the influence of the doorway phenomenon on memory recall ability. The VR trials were unable to determine that visual depth has a significant impact on memory regarding the doorway phenomenon. This research is an initial step toward enabling interior designers to make the best-informed decisions about how doorways can be used as a tool to manipulate a user's experience of a designed space.

    Fri May 01 00:00:00 UTC 2020