The Effectiveness of Locomotion Interfaces Depends on Self-Motion Cues, Environmental Cues, and the Individual

dc.contributor.author Kelly, Jonathan
dc.contributor.author Gilbert, Stephen
dc.contributor.department Virtual Reality Applications Center
dc.contributor.department Psychology
dc.contributor.department Department of Industrial and Manufacturing Systems Engineering
dc.contributor.department Gerontology
dc.contributor.department Human Computer Interaction
dc.date 2021-03-27T06:53:10.000
dc.date.accessioned 2021-04-30T08:46:26Z
dc.date.available 2021-04-30T08:46:26Z
dc.date.copyright Fri Jan 01 00:00:00 UTC 2021
dc.date.issued 2021-01-01
dc.description.abstract <p>The proliferation of locomotion interfaces for virtual reality necessitates a framework for predicting and evaluating navigational success. Spatial updating—the process of mentally updating one’s self-location during locomotion—is a core component of navigation, is easy to measure, and is sensitive to common elements of locomotion interfaces. This paper highlights three factors that influence spatial updating: body-based self-motion cues, environmental cues, and characteristics of the individual. The concordance framework, which characterizes locomotion interfaces based on agreement between body movement and movement through the environment, serves as a useful starting point for understanding the effectiveness of locomotion interfaces for enabling accurate navigation.</p>
dc.description.comments <p>This is a manuscript of a proceeding published as Kelly, Jonathan W., and Stephen B. Gilbert. "The Effectiveness of Locomotion Interfaces Depends on Self-Motion Cues, Environmental Cues, and the Individual." In <em>2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)</em>, pp. 391-392. IEEE, 2021. DOI: <a href="https://doi.org/10.1109/VRW52623.2021.00082" target="_blank">10.1109/VRW52623.2021.00082</a>. Posted with permission.</p>
dc.format.mimetype application/pdf
dc.identifier archive/lib.dr.iastate.edu/imse_pubs/269/
dc.identifier.articleid 1270
dc.identifier.contextkey 22189599
dc.identifier.s3bucket isulib-bepress-aws-west
dc.identifier.submissionpath imse_pubs/269
dc.identifier.uri https://dr.lib.iastate.edu/handle/20.500.12876/105114
dc.language.iso en
dc.source.bitstream archive/lib.dr.iastate.edu/imse_pubs/269/2021_GilbertStephen_EffectivenessLocomotion.pdf|||Fri Jan 14 23:04:32 UTC 2022
dc.source.uri 10.1109/VRW52623.2021.00082
dc.subject.disciplines Cognitive Psychology
dc.subject.disciplines Ergonomics
dc.subject.keywords Human-centered computing
dc.subject.keywords Human computer interaction (HCI)
dc.subject.keywords Interaction paradigms
dc.subject.keywords Virtual reality
dc.title The Effectiveness of Locomotion Interfaces Depends on Self-Motion Cues, Environmental Cues, and the Individual
dc.type article
dc.type.genre conference
dspace.entity.type Publication
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