Development of Bodice Basic Pattern Algorithm Using 3D Human Body Shape Body Surface Pattern Flattening

dc.contributor.author Park, Jinhee
dc.contributor.author Nam, Yun-Ja
dc.date 2018-10-19T02:43:43.000
dc.date.accessioned 2020-06-30T05:36:08Z
dc.date.available 2020-06-30T05:36:08Z
dc.date.issued 2016-11-10
dc.description.abstract <p>This research has departed from the standard method of flat surface binding of mesh pieces that requires various transformations and restrictions, and instead has attempted to conceive a novel approach that can develop 3D body surfaces into 2D level. Opposed to existing standard pattern flattening method which took utmost reflection of 3D body surface forms, this research placed its center on standardization of 2D flattened pattern forms appropriate for high utilization of final 2D body surface flattened pattern outputs.</p>
dc.identifier archive/lib.dr.iastate.edu/itaa_proceedings/2016/ksct/25/
dc.identifier.articleid 1924
dc.identifier.contextkey 10520974
dc.identifier.s3bucket isulib-bepress-aws-west
dc.identifier.submissionpath itaa_proceedings/2016/ksct/25
dc.identifier.uri https://dr.lib.iastate.edu/handle/20.500.12876/51166
dc.source.bitstream archive/lib.dr.iastate.edu/itaa_proceedings/2016/ksct/25/ITAA_KSCT_ParkJ_Bodice_20Basic_20Pattern.pdf|||Fri Jan 14 22:56:30 UTC 2022
dc.title Development of Bodice Basic Pattern Algorithm Using 3D Human Body Shape Body Surface Pattern Flattening
dc.type event
dc.type.genre event
dspace.entity.type Publication
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