Implementing Speech Recognition in Virtual Reality
dc.contributor.author | Dorozhkin, Denis | |
dc.contributor.author | Vance, Judy | |
dc.contributor.author | Vance, Judy | |
dc.contributor.department | Mechanical Engineering | |
dc.date | 2019-07-18T06:18:52.000 | |
dc.date.accessioned | 2020-06-30T06:02:23Z | |
dc.date.available | 2020-06-30T06:02:23Z | |
dc.date.copyright | Tue Jan 01 00:00:00 UTC 2002 | |
dc.date.embargo | 2014-03-04 | |
dc.date.issued | 2002-09-01 | |
dc.description.abstract | <p>Virtual Reality (VR) is becoming an important tool in the engineering product development process. The virtual environment provides the user with the ability to interact with three-dimensional digital representations of products using natural head and hand motions. While interacting with digital objects in VR seems natural, the use of traditional two-dimensional menu systems does not always provide a convenient interface to controlling task specifications in the three-dimensional space. New human-computer-interfaces are needed for this emerging VR design tool. This paper will present the details of implementing a speaker-independent, command and control, speech recognition menuing system for a virtual reality application. The menuing system will be described as it is incorporated into a virtual environment for the design of spatial mechanisms. Design and technical issues involved in the interface creation process are discussed and the resulting interaction system is described.</p> | |
dc.identifier | archive/lib.dr.iastate.edu/me_conf/30/ | |
dc.identifier.articleid | 1025 | |
dc.identifier.contextkey | 5264166 | |
dc.identifier.s3bucket | isulib-bepress-aws-west | |
dc.identifier.submissionpath | me_conf/30 | |
dc.identifier.uri | https://dr.lib.iastate.edu/handle/20.500.12876/54868 | |
dc.language.iso | en | |
dc.source.bitstream | archive/lib.dr.iastate.edu/me_conf/30/2002_DorozhkinDV_ImplementingSpeechRecognition.pdf|||Fri Jan 14 23:26:48 UTC 2022 | |
dc.subject.disciplines | Computer-Aided Engineering and Design | |
dc.subject.keywords | VRAC | |
dc.subject.keywords | Virtual reality | |
dc.title | Implementing Speech Recognition in Virtual Reality | |
dc.type | article | |
dc.type.genre | article | |
dspace.entity.type | Publication | |
relation.isAuthorOfPublication | a00936a9-e251-4531-9313-5aca8c6ba604 | |
relation.isOrgUnitOfPublication | 6d38ab0f-8cc2-4ad3-90b1-67a60c5a6f59 |
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