Abyss
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The purpose of the design process for Abyss was to create a wearable art piece that can be hung flat on the wall. My focus was to integrate the surface design into the garment in a manner that would be compelling as both a 2D wall hanging and a 3D wearable piece. For both surface and shape, I was inspired by icebergs, their colors, and their evolving forms. To create the effect of ice, water and the visual appearance of a melting and shifting surface, I began by creating an original painting with colors that went from pale to dark blue and that also had texture due to layering of paint. I next placed ice cubes on top of the painting and melted them with a hair dryer, taking photographs at intervals during the process. Three images were chosen to combine, and rendered in Photoshop to create the final print.